Tuesday, September 20, 2011


This is my progress after 3 nights of staying up late and teaching myself Blender, very basic still, but I've managed to lock down low poly modeling, morph keys and UV unwrapping. Next I will sort out some sort of soft-body or cloth sim for the hair of my character, and then get on to lighting and atmosphere. Once all of that info is safely stored in my brain I can get on to animating.
 So far the biggest problem is that my little laptop keeps crashing.

No comments:

Post a Comment