Tuesday, September 20, 2011
Last Live Demo
Blender
This is my progress after 3 nights of staying up late and teaching myself Blender, very basic still, but I've managed to lock down low poly modeling, morph keys and UV unwrapping. Next I will sort out some sort of soft-body or cloth sim for the hair of my character, and then get on to lighting and atmosphere. Once all of that info is safely stored in my brain I can get on to animating.
So far the biggest problem is that my little laptop keeps crashing.
So far the biggest problem is that my little laptop keeps crashing.
Sunday, September 18, 2011
Get to the chopper!
Labels:
concept art,
onionface,
vehicle design,
West Clendinning
Tuesday, September 13, 2011
Big Daddy Demo
These are some creature designs I did for the live demo class today.
Probably been my favourite lesson to do so far, something about drawing monsters just relaxes me.
Labels:
concept art,
creature design,
onionface,
West Clendinning
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